Its 13 billion parameter AI character engine, Moemate demonstrated in the 2024 Global Game Developer White Paper that response times of characters averaged to 83ms, which was 47 percent less than industry standard. From a broadcast platform of an MMORPG, interaction time of audiences through Moemate characters averaged 4.2 minutes up to 11.7 minutes, which helped reward revenue enhance by 210 percent. Its patented emotion wave algorithm (EMA v2.3) can detect the fluctuation of players’ heart rate in real-time (through API access to wearables), and automatically switch inspirational characters when battle BPM is greater than 120, improving players’ operation accuracy by 19%, which has been verified by the “League of Legends” professional player training to reduce the error rate by 28%.
Moemate’s character personality matrix allowed 256-dimensional attribute customization, and another mobile game community test identified a 33% increase in daily live retention when the attribute of the character was modified to a level of 75%. The NVIDIA TensorRT optimization technology of the system lowers the 20-character parallel GPU memory consumption to 9.3GB (1080p resolution), and on “Night City AI Companion” made by the Cyberpunk 2077 MOD team, the generation rate of the NPC dialogue tree branch is as high as 24 per second. Improved completeness of story exploration by 61%.
According to Steam’s 2024 research report, the Moemate character DLC sales jumped 380% year on year with a mean of 230,000 downloads per character pack ($4.99 price) in the first week. Its groundbreaking “Personality inheritance system” allowed for 87 percent retention of memory data by characters from scene to scene, and following six months of continuous interaction with the Moemate character, the character could predict the player’s battle patterns with 92 percent accuracy, with an increase in the adoption rate of element response combination suggestions by 45 percent.
An example of esports application showed Moemate’s tactical analyst job handled 3.6 terabytes/field of radar information in real-time during the CS2 tournament and used the reinforcement learning model to generate point-winning solutions within 0.8 seconds. For the 2024 PGL Major, teams’ tactical winning rate using the system increased from 53% to 79%. The voice synthesis engine (sample rate 192kHz) seamlessly switched between seven emotional sounds, and the 40-minute story dialogue between players and Moemate characters in Final Fantasy XIV’s RP server had a semantic coherence of 4.9/5.0.
Moemate’s cross-platform synchronization technology (latency ≤18ms) enabled Honour of Kings players to seamlessly transfer PC-developed characters to mobile devices, increasing daily play time by 62% according to one user study. Its economy system’s dynamic balance algorithm, which real-time adjusted character trading strategies based on server auction house information, enabled Moemate merchants to achieve a 340 percent increase in commodity turnover and an 83 percent increase in daily gold income through automated trading. The platform’s open SDK toolkit has been utilized by 27,000 developers, and the character modules created have been downloaded more than 1.3 billion times in the creative workshop, forming a closed loop of UGC ecology.